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Official data from USPTO

RED ROVER INTERACTIVE

Did you know this trademark is already registered in United States?

Before investing in name, identity, and promotion, validate collision risk and registration strategy to avoid wasting time and budget.

Active USPTO registrationType: WordOffice: US

Quick snapshot

RED ROVER INTERACTIVE

ST13

US500000079418984

Class

9, 38, 41, 42

Filing

79418984

Registration

8147759

Risk and opportunity diagnosis

Executive reading for naming, filing, and monitoring decisions.

Attention: there is active risk

USPTO status

Active USPTO registration

Case type

Application and registration

Recorded events

20

Latest update

05/26/2026

Classification

Registered

Trademark type

Word

Nice classes

9, 38, 41, 42

Filing date

12/19/2024

Registration date

02/24/2026

Expiration date

-

Recommended action

Perform a full collision analysis and validate classes before any filing or trademark investment.

Next step

These are the details of the registration process. Even so, constant monitoring is what ensures peace of mind that your main asset remains protected.

Complete case details

Structured fields from the responsible authority and the official record.

Status date

02/24/2026

Last transaction

05/26/2026

Responsible office

United States Patent and Trademark Office

Status code

700

Official register

Principal Register

Drawing code

4

Owner type

99

Owner location

GB

Examiner

WICKERSHAM, JUSTIN SPENCER

Law office

M70

Current location

FILE REPOSITORY (FRANCONIA)

Holders and representatives

Holders

Red Rover Interactive Limited

Representatives

Rebecca Liebowitz Venable LLP

Technical classification

Nice Classes

Class 9Class 38Class 41Class 42

Vienna Codes

No Vienna codes available.

Goods and services

Class 9

Downloadable and recorded game software; downloadable game related software applications; downloadable and recorded interactive and multi-participant entertainment software; downloadable software applications in relation to interactive and multi-participant entertainment; downloadable and recorded virtual reality game software; downloadable software applications for virtual reality games; recorded and downloadable interactive and multi-user software for access to an online virtual environment for entertainment purposesgames and social interactions; downloadable software applications for access to an online virtual environment for entertainment purposesgames and social interactions; downloadable computer software for gatheringprocessingmonitoringanalysingmanaging and reporting information concerning usage and performance of softwareapplicationscomputer and video gameswebsitesvirtual worlds and audio visual content; downloadable multimedia content in the nature of image files containing video game images; Downloadable audioaudio-visual and visual multimedia files containing artworkaudiotextconcept artcinematicsin-game graphics in the fields of entertainmentmobile gamesvideo game playgame competitions; downloadable electronic publications in the nature of digital magazinesstrategy guidesartbookspatch notes and developer diaries via the Internet and other communications networks in relation to virtual worldscomputer games and computer game competitions; virtual reality controllers; headsets for playing video games; headsets for virtual reality games

Class 38

Providing online access to computer networkscomputer databasesthe Interneton-line bulletin boardsvirtual worldsvirtual world data on the internetuser generated characterslibraries of textgraphics and audio-visual and multimedia data; providing online electronic bulletin board services and chat rooms; providing of an on-line communications servicethe transmission of voiceaudiovisual imagesdata by telecommunications networks enabling physically remote players of electronic games to communicate with selected players; instant messaging services; Communication servicestransmission of voiceaudiovisual images and data by the internet; Communications servicestransmitting streamed sound and audiovisual recordings via the Internet; Wireless electronic transmission of data via a global computer network; informationadvisory and consultancy services relating to internet communications services

Class 41

Entertainment information; entertainment servicesproviding online video games; game entertainment servicesthe provision of online video games; providing interactive multi-player online computer video games via the internet and electronic communication networks; provision of non-downloadable interactive and multi-user virtual world video games; publishing of video games software and video games software applications; entertainment servicesnamely providing video games software applications accessible via mobile phonestabletssmart televisionsPCsgames consoles and other communication devices delivered via the Internet and other communications networks; entertainment servicesproviding interactive multiplayer video games services for games played over computer networks and global communications networks; Providing online computer games featuring virtual worlds for recreationalleisureentertainment purposes in which users can create and customize avatarsdisplay digital creationscollect and trade virtual itemshost user-generated contentattend virtual events and participate in team-based gameplay; provision of electronic non-downloadable publicationsdigital magazinesartbooksnewslettersstrategy guidespatch notesdeveloper diaries via the Internet and other communications networks in connection with virtual worldsgamestournaments and competitions; organisation of electronic game and e-sport competitionstournaments and events; organising online and cross platform gaming eventstournaments and competitions; arranging and conducting live gaming tournaments featuring video games; e-sport servicesorganizing e-sports tournaments; informationadvisory and consultancy services relating to entertainment servicesonline video game entertainmente-sports

Class 42

Designdevelopmentprogrammingimplementationtesting and maintenance of computer games software and computer games software applications; design and development of databases in relation to computer games software and computer games software applications; design services relating to the production of computer and video games and interactive entertainment products; software as a service (SaaS) services featuring software for electronic gaming; platform as a service (PAAS) services featuring computer software platforms for gaming; computer software consultancy services relating to games software and games software applications; installationsupport and maintenance of games software and games software applications; designdrawing and commissioned writing for the compilation of websitescomputer games software and computer games software applications; creating and maintaining websites for otherscomputer games software and computer games software applications; providing temporary use of online non-downloadable computer software for use in the creation and publication of on-line journals and blogs; hosting websites and computer games software application platforms via the Internet and other communications networks; hosting interactive games software platforms and games software application platforms; information technology consultancy in relation to the installationmaintenancerepairdesign of computer games software and computer games software applications; software engineering in relation to games software and games software applications; Computer programming services for creating computer games software and computer games software applications; social network software and virtual worlds computer software developmenthosting software platforms and management; computer programming services for the creation of computer graphics; computer services for gatheringprocessingmonitoringanalysingmanaging and reporting information concerning usage and performance of softwareapplicationscomputer and video gameswebsitesvirtual worlds and computer based audio visual content; informationadvisory and consultancy services relating to computer programming

Publications

History of USPTO decisions and trademark events.

20 publications found

FICR

FINAL DISPOSITION NOTICE CREATED, TO BE SENT TO IB

05/24/2026

NRCC

NOTICE OF REGISTRATION CONFIRMATION EMAILED

02/24/2026

R.PR

REGISTERED-PRINCIPAL REGISTER

02/24/2026

NPUB

OFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED

01/06/2026

PUBO

PUBLISHED FOR OPPOSITION

01/06/2026

NONP

NOTIFICATION OF NOTICE OF PUBLICATION E-MAILED

12/31/2025

CNSA

APPROVED FOR PUB - PRINCIPAL REGISTER

12/10/2025

TEME

TEAS/EMAIL CORRESPONDENCE ENTERED

12/09/2025

CRFA

CORRESPONDENCE RECEIVED IN LAW OFFICE

12/09/2025

TROA

TEAS RESPONSE TO OFFICE ACTION RECEIVED

12/09/2025

RFNT

REFUSAL PROCESSED BY IB

09/05/2025

RFCS

NON-FINAL ACTION MAILED - REFUSAL SENT TO IB

08/19/2025

RFRR

REFUSAL PROCESSED BY MPU

08/19/2025

NREP

NEW REPRESENTATIVE AT IB RECEIVED

08/14/2025

RFCR

NON-FINAL ACTION (IB REFUSAL) PREPARED FOR REVIEW

07/16/2025

CNRT

NON-FINAL ACTION WRITTEN

07/16/2025

DOCK

ASSIGNED TO EXAMINER

06/05/2025

MAFR

APPLICATION FILING RECEIPT MAILED

03/14/2025

NWOS

NEW APPLICATION OFFICE SUPPLIED DATA ENTERED

03/14/2025

REPR

SN ASSIGNED FOR SECT 66A APPL FROM IB

03/13/2025

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