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Official data from USPTO

NEXON

Did you know this trademark is already registered in United States?

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Active USPTO registrationType: WordOffice: United States

Quick snapshot

NEXON

ST13

US500000097567260

Class

9, 36, 38, 42

Filing

97567260

Registration

8122853

Risk and opportunity diagnosis

Executive reading for naming, filing, and monitoring decisions.

USPTO status

Active USPTO registration

Case type

Application and registration

Recorded events

37

Latest update

02/04/2026

Trademark type

Word

Nice classes

9, 36, 38, 42

Filing date

08/26/2022

Registration date

02/03/2026

Expiration date

-

Complete case details

Structured fields from the responsible authority and the official record.

Status date

02/03/2026

Last transaction

02/04/2026

Responsible office

United States Patent and Trademark Office

Status code

700

Official register

Principal Register

Filing basis

Intent to use, Foreign priority

Drawing code

4

Owner type

03

Owner location

Jeju-do, KR

Examiner

SINGH,DEEP K

Law office

L10

Current location

FILE REPOSITORY (FRANCONIA)

Holders and representatives

Holders

N. C. (pessoa física)

Representatives

Cathleen E. Stadecker DOWNS RACHLIN MARTIN PLLC

Technical classification

Nice Classes

Class 9Class 36Class 38Class 42

Vienna Codes

No Vienna codes available.

Goods and services

Class 9

Computer programsdownloadable virtual reality game software and downloadable computer game programs; Downloadable or recorded computer application software for mobile phonessoftware for installing and playing games on mobile phones; Downloadable or recorded computer game software; Downloadable or recorded computer softwarecomputer game software for use on mobile and cellular phones; Downloadable software for multi-player gamecooperative gametransmissionbroadcastingstreaming of digital media contents; Downloadable software for messagingcommunication and social networking; Downloadable software for accessing online virtual environment that enables users to interact with each other for leisure or entertainment purposes; Downloadable software for visualizationoperation and participation of online virtual environments; Video game cartridges; Downloadable electronic books in the field of online computer games; Downloadable software for display and transmissionbroadcastingstreamingvisualizationoperation of digital media content; Downloadable image files containing cartoons and symbols for display on mobile phones; Downloadable multimedia file containing artworktextaudiovideogamesthe Internet Web links relating to animation and animated cartoonsanimated films and animated television programs; Downloadable multimedia file containing artworktextaudiovideogamesthe Internet Web links relating to online electronic gamesvideo games and computer games programs; Downloadable image files containing artworktextaudiovideogamesInternet Web links relating to animation and animated cartoonsanimated filmsanimated television programs; Downloadable or recorded computer software for application programming for broadcastingtransmittingreceivingaccessingeditingviewinguploadingdownloadingsharingintegratingdecodingdisplayingformattingstoringtransferring and streaming datatextgamesgame contentdigital mediaimagesaudiovideo in online games; Downloadable or recorded software development kitscomputer software development tools in the field of computer gamesNon-Fungible Tokens (NFTs) and virtual money; Downloadable or recorded computer software development tools in the field of computer gamesNon-Fungible Token (NFT) and virtual moneyuser interface (UI) design; Downloadable or recorded computer application programs for the creation of gamemoving picturesound contentselectronic publicationswebsites; Downloadable or recorded computer software for generating program codes for integration software package development; Downloadable or recorded software for platforms for issuancetradingmanagement of Non-Fungible Tokens (NFTs) and virtual money; Downloadable or recorded computer software for issuance of electronic tokensin-game tokens and currency used in gaming and virtual currency; Downloadable or recorded software for electronic financial transaction platforms for trading of virtual currencyelectronic tokensNon-Fungible Tokens (NFTs)digital assets; Downloadable or recorded computer software for exchange of electronic tokensin-game tokens and currency used in gaming and virtual currency; Downloadable or recorded computer software for redemption of electronic tokens; Downloadable or recorded computer software for brokerage of electronic tokensin-game tokenscurrency used in gamingvirtual currency; Downloadable software for issuanceexchangedistributionpayment of electronic token; Encryption devices in the nature of security token hardware; Downloadable publications in electronic formnewsletterselectronic magazinese-books made of multi-media files containing text in the field of video games authenticated by non-fungible tokens

Class 36

Cryptocurrency trading services; Electronic transfer of virtual money authenticated by non-fungible tokens (NFTs); Currency tradingtrading of virtual moneydigital moneyelectronic tokens of value; Financial servicesfinancial management services relating to virtual moneydigital moneyelectronic tokens of value; Providing monetary exchange servicesexchanging virtual moneydigital moneyelectronic tokens of value of others for cash; Financial brokerage services relating to trading of virtual moneydigital moneyelectronic tokens of value; Clearing and reconciling financial transactions of virtual currencydigital currencyelectronic tokens via a global computer network; Providing an internet website featuring information in the field of financial transaction and transfer services of virtual currencydigital currencyelectronic tokens; Payment verification services provided via mobile and the internet; Electronic payment servicesprocessing of mobile electronic wallet payments and mobile payments; Financial analysisanalysis of virtual currency and cryptocurrency; Financial analysisanalysis of digital currency; Financial data analysisanalysis of virtual currency technology data using blockchain technology; Electronic transfer of virtual currencies; Financial exchange of virtual currency; Pre-paid purchase card servicesprocessing electronic payments made through prepaid cards

Class 38

Providing on-line chat rooms for social networking; Providing on-line forums and chat rooms for gamese-sportssport competitions and e-sport competitions; Providing on-line forums for connection and organization of game players or teams in on-line games; Providing on-line chat rooms for transmission of messagescommentsmultimedia contents among users; Providing on-line community forums for users to form virtual communities via the Internet and mobile devices; Streaming of audiovisualaudiovisual material in the field of gamesdigital media content on the Internet; Streaming of audiovisualaudiovisual material in the field of gamese-sportsdigital media content on the Internet; Streaming of audiovisualaudiovisual material on the Internetmaterial relating to gamese-sportsdigital media content; Streaming of audio and video material on the Internet; Streaming of video material related to games on the Internet; Telecommunication servicestransmission of graphicsimagesvideo by means of the Internet; Providing access to the Internet; Electronic transmissions and streaming of digital media content for others via global and local computer networks

Class 42

Provision of informationadvice and consultancy in the field of computer software; Platform as a Service (PAAS) featuring computer software platforms for uploadingpostingshowingdisplayingsharing or providing electronic mediainformation in the field of electronic games and for producingcollaborating with others to create games and game applications via the Internet; Platform as a Service (PAAS) featuring a computer software platform for use in designdevelopmentmodification and development of computer softwareapplicationcomputer and video gameswebsitesaudiovisual contents; Developmentdesignmaintenanceprogrammingengineeringresearch and input of computer software for use in production of video contentsound contentelectronic publicationwebsite; Providing on-line non-downloadable software for use as a virtual graphics processing apparatus in the field of games; Provision of technical information about software applicationscomputer and video gamescomputer and video game competitionswebsitesincluding comparing analysis research on performancecompetency of audiovisual contents based on virtual world and computer; Development of computer software in the field of virtual money; Development of computer software in the field of electronic tokennon-fungible tokens (NFTs); Data encryption services; Development of computer software in the field of blockchain technology; Analysisproviding technology information in the field of virtual currency and cryptocurrency; Analysisproviding technology information in the field of digital currency authenticated by non-fungible tokens (NFTs); Monitoring electronic blockchain mining devices in the nature of computer systems to ensure proper functioning; Software as a service (SAAS) services featuring software used for digital asset researchdigital asset market researchdata storagevirtual currency tradingdigital token trading; Development and updating software for issuanceexchangedistributionpayment of electronic token; Provision of temporary use of on-line non-downloadable software for issuanceexchangedistributionpayment of electronic token; Development and updating software for display and transmissionbroadcastingstreamingvisualizationoperation of digital media content; Provision of on-line non-downloadable software for display and transmissionbroadcastingstreamingvisualizationoperation of digital media content; Development and updating software for visualizationoperation and participation of online virtual environments; Provision of temporary use of on-line non-downloadable software for visualizationoperation and participation of online virtual environments; Development and updating software for multi-player gamecooperative gametransmissionbroadcastingstreaming of digital media contents; Provision of temporary use of on-line non-downloadable software for multi-player gamecooperative gametransmissionbroadcastingstreaming of digital media contents; Development and updating software for messagingcommunication and social networking; Provision of on-line non-downloadable software for messagingcommunication and social networking; Development and updating software for accessing online virtual environment that enables users to interact with each other for leisure or entertainment purposes; Provision of on-line non-downloadable software for accessing online virtual environment that enables users to interact with each other for leisure or entertainment purposes; Creating an on-line community in the field of entertainmentvideo games and video game playersfor registered users to participate in discussions and obtain feedback from similar participants and form virtual communities and engage in social networking services; Providing temporary use of on-line non-downloadable software platforms on the Internet for video game software development; Providing on-line non-downloadable game software platforms via a computer network or mobile phone network

Publications

History of USPTO decisions and trademark events.

37 publications found

NRCC

NOTICE OF REGISTRATION CONFIRMATION EMAILED

02/03/2026

R.PR

REGISTERED-PRINCIPAL REGISTER

02/03/2026

DP1B

1(B) BASIS DELETED; PROCEED TO REGISTRATION

01/14/2026

IUCN

NOTICE OF ALLOWANCE CANCELLED

10/31/2025

D1BR

TEAS DELETE 1(B) BASIS RECEIVED

10/31/2025

NOAM

NOA E-MAILED - SOU REQUIRED FROM APPLICANT

07/22/2025

NPUB

OFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED

05/27/2025

PUBO

PUBLISHED FOR OPPOSITION

05/27/2025

NONP

NOTIFICATION OF NOTICE OF PUBLICATION E-MAILED

05/21/2025

ERRR

ON HOLD - ELECTRONIC RECORD REVIEW REQUIRED

04/25/2025

ERRR

ON HOLD - ELECTRONIC RECORD REVIEW REQUIRED

04/17/2025

CNSA

APPROVED FOR PUB - PRINCIPAL REGISTER

04/07/2025

TEME

TEAS/EMAIL CORRESPONDENCE ENTERED

03/06/2025

CRFA

CORRESPONDENCE RECEIVED IN LAW OFFICE

03/06/2025

TROA

TEAS RESPONSE TO OFFICE ACTION RECEIVED

03/06/2025

GNRN

NOTIFICATION OF NON-FINAL ACTION E-MAILED

01/06/2025

GNRT

NON-FINAL ACTION E-MAILED

01/06/2025

CNRT

NON-FINAL ACTION WRITTEN

01/06/2025

TEME

TEAS/EMAIL CORRESPONDENCE ENTERED

12/02/2024

CRFA

CORRESPONDENCE RECEIVED IN LAW OFFICE

12/02/2024

ERSI

TEAS RESPONSE TO SUSPENSION INQUIRY RECEIVED

12/02/2024

RCSC

REPORT COMPLETED SUSPENSION CHECK CASE STILL SUSPENDED

11/04/2024

RCSC

REPORT COMPLETED SUSPENSION CHECK CASE STILL SUSPENDED

05/06/2024

RCCK

SUSPENSION CHECKED - TO ATTORNEY FOR ACTION

04/22/2024

DOCK

ASSIGNED TO EXAMINER

04/18/2024

GNS3

NOTIFICATION OF LETTER OF SUSPENSION E-MAILED

10/20/2023

GNSL

LETTER OF SUSPENSION E-MAILED

10/20/2023

CNSL

SUSPENSION LETTER WRITTEN

10/20/2023

TEME

TEAS/EMAIL CORRESPONDENCE ENTERED

09/29/2023

CRFA

CORRESPONDENCE RECEIVED IN LAW OFFICE

09/29/2023

TROA

TEAS RESPONSE TO OFFICE ACTION RECEIVED

09/29/2023

GNRN

NOTIFICATION OF NON-FINAL ACTION E-MAILED

06/30/2023

GNRT

NON-FINAL ACTION E-MAILED

06/30/2023

CNRT

NON-FINAL ACTION WRITTEN

06/30/2023

DOCK

ASSIGNED TO EXAMINER

06/13/2023

NWOS

NEW APPLICATION OFFICE SUPPLIED DATA ENTERED

09/15/2022

NWAP

NEW APPLICATION ENTERED

08/30/2022

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