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Official data from USPTO

WINWORLD METAVERSE

Did you know this trademark is already registered in United States?

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Active USPTO registrationType: WordOffice: United States

Quick snapshot

WINWORLD METAVERSE

ST13

US500000097425591

Class

9, 35, 41, 42

Filing

97425591

Registration

7392561

Risk and opportunity diagnosis

Executive reading for naming, filing, and monitoring decisions.

USPTO status

Active USPTO registration

Case type

Application and registration

Recorded events

54

Latest update

05/21/2024

Trademark type

Word

Nice classes

9, 35, 41, 42

Filing date

05/24/2022

Registration date

05/21/2024

Expiration date

-

Complete case details

Structured fields from the responsible authority and the official record.

Status date

05/21/2024

Last transaction

05/21/2024

Responsible office

United States Patent and Trademark Office

Status code

700

Official register

Principal Register

Filing basis

Intent to use

First use anywhere

04/07/2023

First use in commerce

04/07/2023

Drawing code

4

Owner type

16

Owner location

GREAT FALLS, VA, US

Examiner

CLYBURN, CARLA DIONNE

Law office

M10

Current location

PUBLICATION AND ISSUE SECTION

Holders and representatives

Holders

WINWORLD METAVERSE LLC
Winston Matthews, LLC

Representatives

Ralph P. Albrecht Reston Law Group, LLP

Technical classification

Nice Classes

Class 9Class 35Class 41Class 42

Vienna Codes

No Vienna codes available.

Goods and services

Class 9

Digital materialsdownloadable computer software for enabling user sale of virtual digital goodsaccessing augmented reality and virtual reality downloadable software toolsaccessing downloadable software systemsaccessing augmented reality and virtual reality downloadable software infrastructure for mass multi-player social communitiesprovides for access to e-sportsvideo and computer gamesmulti-player computer and video gamesvirtual worldaugmented reality and virtual reality gamestools and systems that allow for user generation of virtual reality contentvirtual experiencescomputer gamesfor sale of virtual digital and physical goods; Digital mediadownloadable computer software for use in multimedia virtual reality environment that enables user sale of virtual digital goodstoolssystemsinfrastructure for mass multi-player social communitiesprovides for access to e-sportsvideo and computer gamesmulti-player computer and video gamesvirtual worldaugmented reality and virtual reality gamestools and systems that allow for user generation of virtual reality contentvirtual experiencescomputer gamesfor the sale of digital and physical goods; Downloadable video and computer game programs; Downloadable augmented reality software for use in mobile devices for integrating electronic data with real world environments for the purpose of e-sportsvideo and computer gamesmulti-player computer and video gamesvirtual worldcomputer game contentvideo and computer game environmentaugmented reality and virtual realitytools and systems allowing user generation of virtual reality contentvirtual experiencescomputer gamesenables user sale of digital and physical goods; Downloadable augmented reality software for accessing e-sportsvideo and computer gamesaccessing multi-player computer and video gamesaccessing an online virtual worldaccessing game contentaccessing augmented reality and virtual reality downloadable software toolsaccessing downloadable software systems allowing user generation of virtual reality contentvirtual experiencescomputer gamesenables user sale of digital and physical goods; Downloadable computer e-commerce software to allow users to perform electronic business transactions via a global computer network; Downloadable computer game software for personal computers and home video game consoles; Downloadable computer programs for video and computer games; Downloadable computer softwaregame engine software for video game development and operation; Downloadable multiplayer video game software; Downloadable player versus player (PvP) video game software; Downloadable virtual reality software for accessing e-sportsvideo and computer gamesaccessing multi-player computer and video gamesaccessing an online virtual worldaccessing game contentaccessing augmented reality and virtual reality downloadable software toolsaccessing downloadable software systems allowing user generation of virtual reality contentvirtual experiencescomputer gamesenables sale of digital and physical goods; Downloadable virtual reality game software; Recorded video game programs; Recorded video game software; Recorded computer virtual reality game software; Recorded multiplayer video game software; Recorded player versus player (PvP) video game software; Recorded virtual reality software for accessing e-sportsvideo and computer gamesaccessing multi-player computer and video gamesaccessing an online virtual worldaccessing game contentaccessing augmented reality and virtual reality downloadable software toolsaccessing downloadable software systems allowing user generation of virtual reality contentvirtual experiencescomputer gamesenables sale of digital and physical goods

Class 35

Advertising and advertisement services; Advertising and marketing; Advertising servicescost-per-action on-line advertising; Advertisingincluding on-line advertising on a computer network; Advertisingmarketing and promotion services; Advertising and publicity servicespromoting the goodsservicesbrand identity and commercial information and news of third parties through printaudiovideodigital and on-line medium; Digital advertising services; On-line advertising and marketing services; Providing advertising services; Provision of an online marketplace for buyers and sellers of downloadable virtual digital goodscomputer programs featuring online virtual goodsvirtual clothingvirtual furniturevirtual jewelryvirtual accessories for use in an online virtual world and computer software multimedia virtual reality environment authenticated by non-fungible tokens (NFTs)

Class 41

Virtual reality game services provided on-line from a computer network; Entertainment servicesproviding online video games; Entertainment servicesproviding online multiplayer video games; Entertainment servicesproviding online player versus player (PvP) video games; Entertainment servicesproviding temporary use of non-downloadable video games;Production of video and computer game software

Class 42

Computer programming services for creating augmented reality videos and games; Computer programming services for creating e-sportsvideo and computer gamesmulti-player computer and video gamesvirtual worldgame contentvideo and computer game environmentaugmented reality and virtual realitytools and systems allowing user generation of virtual reality contentvirtual experiencescomputer gamesprovide sale of virtual digital and physical goodsecommerce directly to brands or companiesallowing users to sell virtual digital goods or physical goodsinfrastructure for mass multi-player social communitiesan online virtual world; Computer programming servicesvirtual reality content creation for online virtual worlds and three dimensional platforms; Computer programming servicesfor creating e-sportsvideo and computer gamesmulti-player computer and video gamesvirtual worldgame contentvideo and computer game environmentaugmented reality and virtual realitytools and systems allowing user generation of virtual reality contentvirtual experiencescomputer gamesprovide sale of virtual digital and physical goodsecommerce directly to brands or companiesallowing users to sell virtual digital goods or physical goodsinfrastructure for mass multi-player social communitiesan online virtual world; Providing a web site featuring technology that enables users to access e-sportsvideo and computer gamesmulti-player computer and video gamesvirtual worldcomputer game contentvideo and computer game environmentaugmented reality and virtual realitytools and systems allowing user generation of virtual reality contentvirtual experiencescomputer gamesprovide sale of virtual digital and physical goodsecommerce directly to brands or companiesallowing users to sell virtual digital goods or physical goodsinfrastructure for mass multi-player social communitiesan online virtual world ; Providing a website featuring technology that enables computer users the ability to access to e-sportsvideo and computer gamesmulti-player computer and video gamesvirtual worldgame contentvideo and computer game environmentaugmented reality and virtual realitytools and systems allowing user generation of virtual reality contentvirtual experiencescomputer gamesprovide sale of virtual digital and physical goodsecommerce directly to brands or companiesallowing users to sell virtual digital goods or physical goodsinfrastructure for mass multi-player social communitiesan online virtual world ; Video game development services; Video game programming development services; Video and computer game development services; Computer programming of video games; Design and development of computer game software and virtual reality software; Design and development of virtual reality software; Designing and modifying computer programs and video games for others; Developing and hosting a server on a global computer network for the purpose of facilitating e-commerce via such a server; Providing user authentication servicesusing sign-onbiometric hardware and/or software technology toolssystemsecommerceinfrastructure for mass multi-player social communitiesproviding for access to e-sportsvideo and computer gamesmulti-player computer and video gamesvirtual worldcomputer game contentvideo and computer game environmentaugmented reality and virtual realitytools and systems allowing user generation of virtual reality contentvirtual experiencescomputer gamesprovide sale of virtual digital and physical goodsecommerce directly to brands or companiesallowing users to sell virtual digital goods or physical goodsinfrastructure for mass multi-player social communitiesan online virtual world for e-commerce transactions

Publications

History of USPTO decisions and trademark events.

54 publications found

NRCC

NOTICE OF REGISTRATION CONFIRMATION EMAILED

05/21/2024

R.PR

REGISTERED-PRINCIPAL REGISTER

05/21/2024

SUNA

NOTICE OF ACCEPTANCE OF STATEMENT OF USE E-MAILED

04/12/2024

CNPR

ALLOWED PRINCIPAL REGISTER - SOU ACCEPTED

04/11/2024

SUPC

STATEMENT OF USE PROCESSING COMPLETE

03/21/2024

AITU

CASE ASSIGNED TO INTENT TO USE PARALEGAL

03/21/2024

IUAF

USE AMENDMENT FILED

03/01/2024

EISU

TEAS STATEMENT OF USE RECEIVED

03/01/2024

NOAM

NOA E-MAILED - SOU REQUIRED FROM APPLICANT

02/27/2024

NPUB

OFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED

01/02/2024

PUBO

PUBLISHED FOR OPPOSITION

01/02/2024

NONP

NOTIFICATION OF NOTICE OF PUBLICATION E-MAILED

12/13/2023

PREV

LAW OFFICE PUBLICATION REVIEW COMPLETED

11/29/2023

ALIE

ASSIGNED TO LIE

11/28/2023

CNSA

APPROVED FOR PUB - PRINCIPAL REGISTER

06/27/2023

XAEC

EXAMINER'S AMENDMENT ENTERED

06/27/2023

GNEN

NOTIFICATION OF EXAMINERS AMENDMENT E-MAILED

06/27/2023

GNEA

EXAMINERS AMENDMENT E-MAILED

06/27/2023

CNEA

EXAMINERS AMENDMENT -WRITTEN

06/27/2023

TEME

TEAS/EMAIL CORRESPONDENCE ENTERED

06/09/2023

CRFA

CORRESPONDENCE RECEIVED IN LAW OFFICE

06/08/2023

TROA

TEAS RESPONSE TO OFFICE ACTION RECEIVED

06/08/2023

ASGN

AUTOMATIC UPDATE OF ASSIGNMENT OF OWNERSHIP

05/03/2023

GNRN

NOTIFICATION OF NON-FINAL ACTION E-MAILED

04/06/2023

GNRT

NON-FINAL ACTION E-MAILED

04/06/2023

CNRT

NON-FINAL ACTION WRITTEN

04/06/2023

ZZZX

PREVIOUS ALLOWANCE COUNT WITHDRAWN

04/06/2023

PBCR

WITHDRAWN FROM PUB - OG REVIEW QUERY

04/04/2023

CNSA

APPROVED FOR PUB - PRINCIPAL REGISTER

03/20/2023

XAEC

EXAMINER'S AMENDMENT ENTERED

03/20/2023

GNEN

NOTIFICATION OF EXAMINERS AMENDMENT E-MAILED

03/20/2023

GNEA

EXAMINERS AMENDMENT E-MAILED

03/20/2023

CNEA

EXAMINERS AMENDMENT -WRITTEN

03/20/2023

TCCA

TEAS CHANGE OF CORRESPONDENCE RECEIVED

01/17/2023

ARAA

ATTORNEY/DOM.REP.REVOKED AND/OR APPOINTED

01/17/2023

REAP

TEAS REVOKE/APP/CHANGE ADDR OF ATTY/DOM REP RECEIVED

01/17/2023

GNFN

NOTIFICATION OF FINAL REFUSAL EMAILED

12/21/2022

GNFR

FINAL REFUSAL E-MAILED

12/21/2022

CNFR

FINAL REFUSAL WRITTEN

12/21/2022

TEME

TEAS/EMAIL CORRESPONDENCE ENTERED

12/20/2022

CRFA

CORRESPONDENCE RECEIVED IN LAW OFFICE

12/19/2022

TROA

TEAS RESPONSE TO OFFICE ACTION RECEIVED

12/19/2022

GNRN

NOTIFICATION OF NON-FINAL ACTION E-MAILED

12/06/2022

GNRT

NON-FINAL ACTION E-MAILED

12/06/2022

CNRT

NON-FINAL ACTION WRITTEN

12/06/2022

TEME

TEAS/EMAIL CORRESPONDENCE ENTERED

11/04/2022

CRFA

CORRESPONDENCE RECEIVED IN LAW OFFICE

11/03/2022

TROA

TEAS RESPONSE TO OFFICE ACTION RECEIVED

11/03/2022

GNRN

NOTIFICATION OF NON-FINAL ACTION E-MAILED

10/13/2022

GNRT

NON-FINAL ACTION E-MAILED

10/13/2022

CNRT

NON-FINAL ACTION WRITTEN

10/13/2022

DOCK

ASSIGNED TO EXAMINER

10/06/2022

NWOS

NEW APPLICATION OFFICE SUPPLIED DATA ENTERED

05/31/2022

NWAP

NEW APPLICATION ENTERED

05/27/2022

Continuous trademark protection

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