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Official data from USPTO

EPIC GAMES

Did you know this trademark is already registered in United States?

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Active USPTO registrationType: WordOffice: United States

Quick snapshot

EPIC GAMES

ST13

US500000087842174

Class

9, 25, 35, 41, 45

Filing

87842174

Registration

5712420

Risk and opportunity diagnosis

Executive reading for naming, filing, and monitoring decisions.

USPTO status

Active USPTO registration

Case type

Application and registration

Recorded events

21

Latest update

06/21/2025

Trademark type

Word

Nice classes

9, 25, 35, 41, 45

Filing date

03/20/2018

Registration date

04/02/2019

Expiration date

-

Complete case details

Structured fields from the responsible authority and the official record.

Status date

05/22/2025

Last transaction

06/21/2025

Responsible office

United States Patent and Trademark Office

Status code

702

Official register

Principal Register

First use anywhere

06/11/2013

First use in commerce

06/11/2013

Drawing code

4

Owner type

03

Owner location

Cary, NC

Examiner

POLZER, NATALIE

Current location

Historical data usage

Holders and representatives

Holders

Epic Games, Inc.

Representatives

Christopher M. Thomas PARKER POE ADAMS & BERNSTEIN LLP

Technical classification

Nice Classes

Class 9Class 25Class 35Class 41Class 45

Vienna Codes

No Vienna codes available.

Goods and services

Class 9

Computer softwaregame engine software for video game development and operation; Computer softwaresoftware development tools for the creation of computer-generated imagery and graphics for the production of video games; Video game software; Computer game programs; Computer game programs and computer game software; Computer programs and computer software for interactive games; Computer game and video game discs; Downloadable computer game software for portable media players; Downloadable computer game software for wireless mobile devices; Electronic game software for wireless devices; Downloadable computer game software for network communications apparatuses; Downloadable computer game software for multi-media smart phones; Downloadable software for use in video game developmentfilm productiontelevision productionvideo production3D animationssimulationsvisualizations; Virtual reality game software; Virtual reality software for creating multimedia content; Computer softwaresoftware development tools for the creation of computer-generated imagery and graphics for the production of virtual reality video games; Computer softwaresoftware development tools for the creation of computer-generated imagery and graphics for the production of content for virtual worlds and 3D platforms; Computer softwaresoftware development tools for the creation of computer-generated imagery and graphics for the production of motion picturestelevision showsvideos3D animations3D simulations3D visualizationsvirtual reality motion picturesvirtual reality television shows; Augmented reality game software; Augmented reality software for use in mobile devices for integrating electronic data with real world environments for the purposes of entertainment; Augmented reality software for use in mobile devices for integrating electronic data with real world environments for the purposes of entertainment; Computer softwaresoftware development tools for the creation of computer-generated imagery and graphics for use in architectureproduct designmanufacturing; Downloadable software for the creation of fully immersive and interactive animationssimulationsvisualizations for use in architectureproduct designmanufacturing; Virtual reality software in the field of designing computer and video games

Class 25

T-shirts and hats

Class 35

Electronic commerce servicesproviding on-line retail store services featuring computer softwaregamesclothing

Class 41

Providing online virtual reality games; Organization of computer game competitions; Arranging and conducting liveinteractive gaming tournaments featuring video games; Entertainment services in the nature of organizing live social entertainment eventsin particular fan gatherings and conferences in the field of gamesvideo games and e-sports; Entertainment servicesproviding on-line computer gamestips and strategies for computer games and news concerning computer gamesprovided by means of the Internet; Arrangingconducting and presenting video game competitions and contests; Multimedia publishing of games; Providing online augmented reality games; Providing on-line computervideo and electronic games from a computer network

Class 45

Computer software licensing

Publications

History of USPTO decisions and trademark events.

21 publications found

NA85

NOTICE OF ACCEPTANCE OF SEC. 8 & 15 - E-MAILED

05/22/2025

C15A

REGISTERED - SEC. 8 (6-YR) ACCEPTED & SEC. 15 ACK.

05/22/2025

APRE

CASE ASSIGNED TO POST REGISTRATION PARALEGAL

05/22/2025

E815

TEAS SECTION 8 & 15 RECEIVED

01/29/2025

REM1

COURTESY REMINDER - SEC. 8 (6-YR) E-MAILED

04/02/2024

NOSU

NOTICE OF SUIT

10/02/2023

R.PR

REGISTERED-PRINCIPAL REGISTER

04/02/2019

NPUB

OFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED

01/15/2019

PUBO

PUBLISHED FOR OPPOSITION

01/15/2019

NONP

NOTIFICATION OF NOTICE OF PUBLICATION E-MAILED

12/26/2018

ALIE

ASSIGNED TO LIE

12/07/2018

CNSA

APPROVED FOR PUB - PRINCIPAL REGISTER

11/19/2018

TEME

TEAS/EMAIL CORRESPONDENCE ENTERED

11/17/2018

CRFA

CORRESPONDENCE RECEIVED IN LAW OFFICE

11/16/2018

TROA

TEAS RESPONSE TO OFFICE ACTION RECEIVED

11/16/2018

GNRN

NOTIFICATION OF NON-FINAL ACTION E-MAILED

07/05/2018

GNRT

NON-FINAL ACTION E-MAILED

07/05/2018

CNRT

NON-FINAL ACTION WRITTEN

07/05/2018

DOCK

ASSIGNED TO EXAMINER

06/29/2018

NWOS

NEW APPLICATION OFFICE SUPPLIED DATA ENTERED

03/27/2018

NWAP

NEW APPLICATION ENTERED

03/23/2018

Continuous trademark protection

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