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Official data from USPTO

FOOYA!

Did you know this trademark is already registered in United States?

Before investing in name, identity, and promotion, validate collision risk and registration strategy to avoid wasting time and budget.

Active USPTO registrationType: WordOffice: US

Quick snapshot

FOOYA!

ST13

US500000086564528

Class

9

Filing

86564528

Registration

4949270

Risk and opportunity diagnosis

Executive reading for naming, filing, and monitoring decisions.

Attention: there is active risk

USPTO status

Active USPTO registration

Case type

Application and registration

Recorded events

22

Latest update

05/04/2025

Classification

Registered

Trademark type

Word

Nice classes

9

Filing date

03/15/2015

Registration date

05/03/2016

Expiration date

-

Recommended action

Perform a full collision analysis and validate classes before any filing or trademark investment.

Next step

These are the details of the registration process. Even so, constant monitoring is what ensures peace of mind that your main asset remains protected.

Complete case details

Structured fields from the responsible authority and the official record.

Status date

08/02/2022

Last transaction

05/04/2025

Responsible office

United States Patent and Trademark Office

Status code

701

Official register

Principal Register

First use anywhere

01/08/2011

First use in commerce

04/19/2012

Drawing code

4

Owner type

03

Owner location

Minneapolis, MN

Examiner

SCHRODY, ALLISON

Law office

M60

Current location

TMO LAW OFFICE 115

Holders and representatives

Holders

FriendsLearn Inc.
FriendsLearn Inc.

Representatives

FriendsLearn Inc.

Technical classification

Nice Classes

Class 9

Vienna Codes

No Vienna codes available.

Goods and services

Class 9

Children's educational software; Computer game software; Computer game software focusing on achieving a set of goalspositionsownershipcredentialsprofessional and social statusgood fortune necessary to succeed professionally and personallynot referring either to a group of software for use in commerce or to a group of offices; Computer game software for gaming machinesslot machines and video lottery terminals; Computer game software for personal computers and home video game consoles; Computer game software for use on mobile and cellular phones; Computer game software for use with personal computershome video game consoles used with televisions and arcade-based video game consoles; Computer gaming software for recreational game playing purposes; Computer graphics software; Computer software and firmware for games of chance on any computerized platformincluding dedicated gaming consolesvideo based slot machinesreel based slot machinesvideo lottery terminals; Computer software development tools; Computer software for use in relation to digital animation and special effects of images; Computer software to enhance the audio-visual capabilities of multimedia applicationsfor the integration of textaudiographicsstill images and moving pictures; Computer softwaregame engine software for video game development and operation; Computer softwaresoftware development tools for the creation of mobile internet applications and client interfaces; Downloadable computer game software via a global computer network and wireless devices; Downloadable electronic game software for use on mobile devicestabletsPCsvirtual reality platformsmachineswearable devices; Downloadable mobile applications for behavior design in the field of healthwellnessfitnessdietsnutritioneducationweight lossweight management and personal/community improvement; Downloadable software to influence lifestyle habits in the field of healthwellnessfitnessdietsnutritioneducationweight lossweight management and personal/community improvement; Downloadable software in the nature of a mobile application for experiential learning in the field of healthwellnessfitnessdietsnutritioneducationweight lossweight management and personal/community improvement; Downloadable virtual goodscomputer programs for user engagement in the field of healthwellnessfitnessdietsnutritioneducationweight lossweight management and personal/community improvement for use in online virtual worlds; Educational software featuring instruction in healthwellnessfitnessdietsnutritioneducationweight lossweight management and personal/community improvement; Electronic game software; Electronic game software for cellular telephones; Electronic game software for handheld electronic devices; Electronic software updatesdownloadable computer software and associated data files for updating computer software in the fields of healthwellnessfitnessdietsnutritioneducationweight lossweight management and personal/community improvementprovided via computer and communication networks; Electronic sports training simulators; Game software; Gaming software that generates or displays wager outcomes of gaming machines; Gesture recognition software; Graphical user interface software; Insulated clothing for protection against accident or injury; Interactive game software; Medical software for behavior modification in the field of healthwellnessfitnessdietsnutritioneducationweight lossweight management and personal/community improvement; Motion picture films and films for television featuring children's entertainment; Video game software; Virtual reality game software; Virtual reality software for immersive user experiences in the field of healthwellnessfitnessdietsnutritioneducationweight lossweight management and personal/community improvement; Virtual reality training simulation software in the field of healthwellnessfitnessdietsnutritioneducationweight lossweight management and personal/community improvement

Publications

History of USPTO decisions and trademark events.

22 publications found

REM2

COURTESY REMINDER - SEC. 8 (10-YR)/SEC. 9 E-MAILED

05/03/2025

NAS8

NOTICE OF ACCEPTANCE OF SEC. 8 - E-MAILED

08/02/2022

8.OK

REGISTERED - SEC. 8 (6-YR) ACCEPTED

08/02/2022

APRE

CASE ASSIGNED TO POST REGISTRATION PARALEGAL

08/02/2022

ES8R

TEAS SECTION 8 RECEIVED

02/28/2022

REM1

COURTESY REMINDER - SEC. 8 (6-YR) E-MAILED

05/03/2021

R.PR

REGISTERED-PRINCIPAL REGISTER

05/03/2016

NPUB

OFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED

02/16/2016

PUBO

PUBLISHED FOR OPPOSITION

02/16/2016

NONP

NOTIFICATION OF NOTICE OF PUBLICATION E-MAILED

01/27/2016

PREV

LAW OFFICE PUBLICATION REVIEW COMPLETED

01/09/2016

CNSA

APPROVED FOR PUB - PRINCIPAL REGISTER

01/05/2016

TEME

TEAS/EMAIL CORRESPONDENCE ENTERED

12/14/2015

CRFA

CORRESPONDENCE RECEIVED IN LAW OFFICE

12/14/2015

ALIE

ASSIGNED TO LIE

12/10/2015

TROA

TEAS RESPONSE TO OFFICE ACTION RECEIVED

11/26/2015

GNRN

NOTIFICATION OF NON-FINAL ACTION E-MAILED

06/25/2015

GNRT

NON-FINAL ACTION E-MAILED

06/25/2015

CNRT

NON-FINAL ACTION WRITTEN

06/25/2015

DOCK

ASSIGNED TO EXAMINER

06/18/2015

NWOS

NEW APPLICATION OFFICE SUPPLIED DATA ENTERED

03/25/2015

NWAP

NEW APPLICATION ENTERED

03/18/2015

Continuous trademark protection

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