ASCK
ASSIGNMENT OF OWNERSHIP NOT UPDATED AUTOMATICALLY
23/04/2026
Sabia que essa marca já está registrada no Estados Unidos?
Antes de investir em nome, identidade e divulgação, valide risco de colisão e estratégia de registro para não perder tempo nem budget.
Snapshot rápido
BALLY SPORTS LIVE
ST13
US500000099061968Classe
Pedido
Registro
Leitura executiva para decisão de naming, protocolo e monitoramento.
Situação USPTO
Tipo de processo
Eventos registrados
Atualização mais recente
Classificação
Tipo de marca
Classes Nice
Data de depósito
Data de registro
Data de expiração
Ação recomendada
Execute uma análise de colidência completa e valide classes antes de qualquer protocolo ou investimento de marca.
Próximo passo
Esses são os detalhes do processo de registro. Mesmo assim, o monitoramento constante é o que garante tranquilidade de que o seu principal ativo continue protegido.
Campos estruturados da autoridade responsável e do histórico oficial.
Data da situação
Última transação
Escritório responsável
Código da situação
Cadastro oficial
Primeiro uso
Primeiro uso no comércio
Código do desenho
Tipo de titular
Localização do titular
Examinador
Unidade examinadora
Localização atual
Titulares
Representantes
Michael S. Palmisciano Sullivan & Worcester LLP
Classes Nice
Códigos Vienna
Sem códigos Vienna disponíveis.
Produtos e serviços
Classe 9
Downloadable mobile applications for viewing sporting events, for providing sports statistics and sports information, and for providing a chat function to discuss sporting events; Downloadable mobile applications for earning and redeeming prizes, gift cards and event tickets; Downloadable mobile applications for playing computer games; Downloadable electronic game software; Downloadable interactive multimedia computer game programs; Downloadable interactive game software; Downloadable computer software for streaming audio, visual and audiovisual material that may be accessed via the internet, computers and wireless devices; Downloadable computer software for sending and receiving electronic messages, alerts, graphics, images, audio and audiovisual content via global communications networks; Downloadable computer software for playing computer games; Downloadable computer software for the collection, editing, organizing, modifying, book marking, transmission, storage, and sharing of data and information; Downloadable computer software for facilitating synchronous and asynchronous electronic communications between end users, for the purpose of viewing, discussing and otherwise engaging with audio, visual and audiovisual media content
Classe 38
Streaming of video and audio material on the Internet; Streaming of audio, visual and audiovisual material via a global computer network; Providing on-line chat rooms for transmission of messages among computer users concerning sporting events, sports statistics and sports information; Electronic transmission and streaming of digital media content for others via global and local computer networks; Mobile media services in the nature of electronic transmission of entertainment media content; Over-the-top (OTT) streaming of audiovisual material
Classe 41
Entertainment services in the nature of production of sport-related audiovisual, multimedia, photographic, and graphic content; Entertainment services in the nature of production of programs featuring sports, sports statistics, sports information, current news and gaming distributed via television, satellite, radio, webcast, the internet, electronic communications networks, computer networks and wireless communication networks; Entertainment services, namely, providing webcasts in the field of sports, sports statistics, sports information, current news and gaming; Entertainment services, namely, production and distribution of ongoing television programs in the field of sports, sports statistics, sports information, current news and gaming; Entertainment services, namely, providing temporary use of non-downloadable interactive games; Entertainment services, namely, providing on-line computer games; Entertainment services, namely, providing online electronic games; Providing an Internet website portal featuring entertainment news and information specifically in the field of sports, sports statistics, sports information, current news and gaming; Entertainment services, namely, an ongoing multimedia program featuring sports, sports statistics, sports information, current news and gaming distributed via various platforms across multiple forms of transmission media; Entertainment services, namely, the provision of continuing multimedia programs featuring sports, sports statistics, sports information, current news and gaming delivered by television, satellite, radio, webcast, the internet, electronic communications networks, computer networks and wireless communication networks
Classe 42
Providing on-line non-downloadable software for viewing sporting events, for providing sports statistics and sports information, and for providing a chat function to discuss sporting events; Providing on-line non-downloadable software for earning and redeeming prizes, gift cards and event tickets; Providing on-line non-downloadable software for playing computer games; Providing on-line non-downloadable software for playing games; Providing online non-downloadable game software; Providing on-line non-downloadable software for streaming audio, visual and audiovisual material that may be accessed via the internet, computers and wireless devices; Providing on-line non-downloadable software for sending and receiving electronic messages, alerts, graphics, images, audio and audiovisual content via global communications networks; Providing on-line non-downloadable software for the collection, editing, organizing, modifying, book marking, transmission, storage, and sharing of data and information; Providing on-line non-downloadable software for facilitating synchronous and asynchronous electronic communications between end users, for the purpose of viewing, discussing and otherwise engaging with audio, visual and audiovisual media content; Providing on-line non-downloadable software for playing interactive multimedia computer game programs
Histórico de despachos e eventos da marca no USPTO.
16 publicações encontradas
ASSIGNMENT OF OWNERSHIP NOT UPDATED AUTOMATICALLY
23/04/2026
ASSIGNMENT OF OWNERSHIP NOT UPDATED AUTOMATICALLY
22/01/2026
NOTICE OF REGISTRATION CONFIRMATION EMAILED
23/09/2025
REGISTERED-PRINCIPAL REGISTER
23/09/2025
OFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED
05/08/2025
PUBLISHED FOR OPPOSITION
05/08/2025
NOTIFICATION OF NOTICE OF PUBLICATION E-MAILED
30/07/2025
APPROVED FOR PUB - PRINCIPAL REGISTER
01/07/2025
EXAMINER'S AMENDMENT ENTERED
17/06/2025
NOTIFICATION OF EXAMINERS AMENDMENT E-MAILED
17/06/2025
EXAMINERS AMENDMENT E-MAILED
17/06/2025
EXAMINERS AMENDMENT -WRITTEN
17/06/2025
ASSIGNED TO EXAMINER
30/04/2025
APPLICATION FILING RECEIPT MAILED
28/02/2025
NEW APPLICATION OFFICE SUPPLIED DATA ENTERED
28/02/2025
NEW APPLICATION ENTERED
28/02/2025
Proteção contínua da sua marca
Vigilância profissional por 24 meses: monitoramos o USPTO por você e alertamos a tempo de você se opor — antes que o conflito vire prejuízo.