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Dado oficial do USPTO

ZENOS

Sabia que essa marca já está registrada no Estados Unidos?

Antes de investir em nome, identidade e divulgação, valide risco de colisão e estratégia de registro para não perder tempo nem budget.

Active USPTO registrationTipo: VerbalEscritório: US

Snapshot rápido

ZENOS

ST13

US500000098645620

Classe

9, 35, 38, 41, 42

Pedido

98645620

Registro

7963983

Diagnóstico de risco e oportunidade

Leitura executiva para decisão de naming, protocolo e monitoramento.

Atenção: há risco ativo

Situação USPTO

Active USPTO registration

Tipo de processo

Pedido e registro

Eventos registrados

27

Atualização mais recente

14/10/2025

Classificação

Registrada

Tipo de marca

Verbal

Classes Nice

9, 35, 38, 41, 42

Data de depósito

12/07/2024

Data de registro

30/09/2025

Data de expiração

-

Ação recomendada

Execute uma análise de colidência completa e valide classes antes de qualquer protocolo ou investimento de marca.

Próximo passo

Esses são os detalhes do processo de registro. Mesmo assim, o monitoramento constante é o que garante tranquilidade de que o seu principal ativo continue protegido.

Dados completos do processo

Campos estruturados da autoridade responsável e do histórico oficial.

Data da situação

30/09/2025

Última transação

14/10/2025

Escritório responsável

United States Patent and Trademark Office

Código da situação

700

Cadastro oficial

Principal Register

Fundamento do pedido

Intent to use, Foreign priority

Código do desenho

4

Tipo de titular

24

Localização do titular

LONDON, GB

Examinador

GRAJEDA,HECTOR M

Unidade examinadora

N50

Localização atual

GENERIC WEB UPDATE

Titulares e representantes

Titulares

ZENOS INTERACTIVE LIMITED
ZENOS TECHNOLOGY LIMITED
ZENOS INTERACTIVE LIMITED

Representantes

William C. Wright Epstein Drangel LLP

Classificação técnica

Classes Nice

Classe 9Classe 35Classe 38Classe 41Classe 42

Códigos Vienna

Sem códigos Vienna disponíveis.

Produtos e serviços

Classe 9

Downloadable virtual reality software for watching entertainment and e-sports events and competitionscreating and personalizing avatarscommunicating and socializing with other users; Downloadable augmented reality software for streamingbroadcastingtransmittingwatching live entertainment events; Downloadable softwarecapable of functioning offlinefor watching entertainment and e-sports events and competitions; Downloadable virtual reality and augmented reality software for watching entertainment and e-sports events and competitions; Downloadable virtual reality and augmented reality software that allows users to create and personalise avatarscommunicate and socialise with other users and watch entertainment and e-sports events and competitions; Downloadable software that allows users to create and personalise avatarscommunicate and socialise with other users and watch entertainment and e-sports events and competitions; Downloadable software for social networking services via the internet; Downloadable computer software to enable virtual reality and augmented reality viewing of environments; Downloadable computer software for providing an all-around view of virtual environments; Downloadable image files featuring avatarsdigital skinsdigital artanimated and non-animated designsdigital overlays for use in virtual environments; Downloadable software that allows users to access virtual environments and the metaverse; Downloadable virtual goodscomputer programs featuring virtual clothingfootwearheadweareyewearworks of artpaintingsbags and toys for use in virtual environments; Downloadable electronic publications related to e-sports and entertainment

Classe 35

Business data analysis services in the field of e-sports and entertainment; Business consultancy services in the fields of digital marketing and marketing strategyaudience behaviour and trends; Analysing and compiling business information; Analysing and compiling data for measuring the performance of advertising campaigns; Promoting the goods and services of others; Promotion services related to entertainment and e-sports events and competitions; Providing a database featuring advertising data and audience data for multimedia streaming content; Providing reportsdatastatisticsanalytics related to audience measurementaudience dataaudience viewershipparticipation and demographics in the nature of providing software user statistics to third parties; Virtual retail store servicesonline retail store services in a virtual environment in relation to featuring virtual and non-virtual apparel goods; Virtual retail store services in relation to featuring virtual goodsavatarscharactersenvironmentsstructurespropsfurniturevehiclesweaponstoolstoysemotesgestures for use in online virtual worlds; Business advisoryconsultancy and information services

Classe 38

Providing access to an online virtual environment for watching entertainment and e-sports events and competitions in the nature of chatrooms; Video streaming of entertainment and e-sports events and competitions on the internet; Transmission of videosmoviespicturesimagestextphotosuser-generated contentaudio contentinformation via the internet; Providing online forums and instant messaging services for communication in relation to entertainment and e-sports events and competitions; Transmission of digital files for use in virtual environments and augmented reality environments; Providing access to an online virtual community in the nature of virtual chatrooms; Mobile media services in the nature of Digital communications servicestransmission and delivery of entertainment and e-sports events and competitions via the internet

Classe 41

Entertainment in the nature of organization of entertainment and e-sports events and competitions; Entertainment servicesproviding an on-line virtual environment for watching entertainment and e-sports events and competitions; Entertainment servicesproviding temporary use of non-downloadable interactive software for viewing entertainment and e-sports events and competitions; Entertainment servicesproviding onlinenon-downloadable virtual stadiums for watching entertainment and e-sports events and competitions; Providing virtual facilities in the nature of onlinenon-downloadable virtual stadiums for watching entertainment and e-sports events and competitionsthrough which users can interact with one another; Providing online entertainment informationinformation about television programming; Entertainment information; Arrangingorganisingconductinghosting virtual social entertainment and e-sports events; Booking services for entertainment and e-sports events and competitions; Online non-downloadable electronic publication services in the nature of electronic publication services in the nature of magazines and brochures related to entertainment and e-sports; Providing online non-downloadable image files featuring avatarsdigital skinsdigital artanimated and non-animated designsdigital overlays for use in virtual environments created for entertainment purposes; Advisoryconsultancy and information in the field of e-sports competitions

Classe 42

Software as a service (SaaS) services featuring software that enables users to watch entertainment and e-sports events and competitionsfor users to interact with each other; Software as a service (SaaS) services featuring software for hostingdesigningcreatingdevelopingmaintainingupdate virtual environments; Software as a service (SaaS) services featuring software for analysing and monitoring audience data and audience viewershipparticipation and demographics; Software as a service (SaaS) services featuring software for use in virtual reality and augmented reality environments for creating avatarsdigital skinsdigital artanimated and non-animated designsdigital overlays for use in virtual environments; Platform as a services (PaaS) services featuring software that enables users to watch live entertainment and e-sports events and competitionsfor users to interact with each other; Platform as a services (PaaS) services featuring software for hostingdesigningcreatingdevelopingmaintainingupdate virtual environments; Platform as a services (PaaS) services featuring software for analysing and monitoring audience data and audience viewershipparticipation and demographics; Platform as a services (PaaS) services featuring software for use in virtual reality and augmented reality environments for creating avatarsdigital skinsdigital artanimated and non-animated designsdigital overlays for use in virtual environments; Providing a website featuring temporary use of non-downloadable software for hosting entertainment and e-sports events and competitionsvideo conferencing and messaging with multiple simultaneous users in virtual environmentsdigital content sharing between users in virtual environments; Providing temporary use of online non-downloadable software for creatingmodifyingsharing image files of virtual goods; Designingcreatingmaintainingdevelopingupdatinghosting social platforms for virtual stadiums through which users can watch and engage in entertainment and e-sports events; Computer serviceshosting social platforms for a virtual environment which allows users to watch entertainment and e-sports events and competitionscreate and design avatars and digital skinscommunicate with other users; Collectionanalysis and reporting of data concerning usage and performance of softwareapplicationswebsitesvirtual worlds and audio visual content of others in the nature of providing temporary use of online non-downloadable software for collectinganalyzingorganizing data in the field of live entertainment events; Providing temporary use of online non-downloadable software for viewing and analysing advertising dataaudience dataaudience viewershipparticipation and demographics for multimedia streaming content; Providing a website featuring online non-downloadable software that enables users to designcreatedevelopmaintainhostupdate virtual environments; information and advisory services related to software as a service (SAAS); Hosting online web facilities for others for conducting interactive discussions

Publicações

Histórico de despachos e eventos da marca no USPTO.

27 publicações encontradas

CHPN

POST PUBLICATION AMENDMENT – NOT ENTERED

01/10/2025

APET

ASSIGNED TO PETITION STAFF

30/09/2025

NRCC

NOTICE OF REGISTRATION CONFIRMATION EMAILED

30/09/2025

R.PR

REGISTERED-PRINCIPAL REGISTER

30/09/2025

ETOP

EXTENSION OF TIME TO OPPOSE PROCESS - TERMINATED

03/09/2025

EPPA

TEAS POST PUBLICATION AMENDMENT RECEIVED

21/08/2025

ETOF

EXTENSION OF TIME TO OPPOSE RECEIVED

15/07/2025

NPUB

OFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED

24/06/2025

PUBO

PUBLISHED FOR OPPOSITION

24/06/2025

NONP

NOTIFICATION OF NOTICE OF PUBLICATION E-MAILED

18/06/2025

ERRR

ON HOLD - ELECTRONIC RECORD REVIEW REQUIRED

30/05/2025

ASGN

AUTOMATIC UPDATE OF ASSIGNMENT OF OWNERSHIP

21/05/2025

ASGN

AUTOMATIC UPDATE OF ASSIGNMENT OF OWNERSHIP

14/05/2025

CNSA

APPROVED FOR PUB - PRINCIPAL REGISTER

14/05/2025

XAEC

EXAMINER'S AMENDMENT ENTERED

14/05/2025

GNEN

NOTIFICATION OF EXAMINERS AMENDMENT E-MAILED

14/05/2025

GNEA

EXAMINERS AMENDMENT E-MAILED

14/05/2025

CNEA

EXAMINERS AMENDMENT -WRITTEN

14/05/2025

TEME

TEAS/EMAIL CORRESPONDENCE ENTERED

05/05/2025

CRFA

CORRESPONDENCE RECEIVED IN LAW OFFICE

05/05/2025

TROA

TEAS RESPONSE TO OFFICE ACTION RECEIVED

05/05/2025

GNRN

NOTIFICATION OF NON-FINAL ACTION E-MAILED

04/02/2025

GNRT

NON-FINAL ACTION E-MAILED

04/02/2025

CNRT

NON-FINAL ACTION WRITTEN

04/02/2025

DOCK

ASSIGNED TO EXAMINER

27/01/2025

NWOS

NEW APPLICATION OFFICE SUPPLIED DATA ENTERED

15/01/2025

NWAP

NEW APPLICATION ENTERED

12/07/2024

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