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Dado oficial do USPTO

SAFE IN OUR WORLD

Sabia que essa marca já está registrada no Estados Unidos?

Antes de investir em nome, identidade e divulgação, valide risco de colisão e estratégia de registro para não perder tempo nem budget.

Active USPTO registrationTipo: VerbalEscritório: US

Snapshot rápido

SAFE IN OUR WORLD

ST13

US500000097445548

Classe

9, 16, 18, 25, 35, 36, 41, 44

Pedido

97445548

Registro

7436093

Diagnóstico de risco e oportunidade

Leitura executiva para decisão de naming, protocolo e monitoramento.

Atenção: há risco ativo

Situação USPTO

Active USPTO registration

Tipo de processo

Pedido e registro

Eventos registrados

24

Atualização mais recente

09/07/2024

Classificação

Registrada

Tipo de marca

Verbal

Classes Nice

9, 16, 18, 25, 35, 36, 41, 44

Data de depósito

06/06/2022

Data de registro

09/07/2024

Data de expiração

-

Ação recomendada

Execute uma análise de colidência completa e valide classes antes de qualquer protocolo ou investimento de marca.

Próximo passo

Esses são os detalhes do processo de registro. Mesmo assim, o monitoramento constante é o que garante tranquilidade de que o seu principal ativo continue protegido.

Dados completos do processo

Campos estruturados da autoridade responsável e do histórico oficial.

Data da situação

09/07/2024

Última transação

09/07/2024

Escritório responsável

United States Patent and Trademark Office

Código da situação

700

Cadastro oficial

Principal Register

Fundamento do pedido

Intent to use, Foreign priority

Código do desenho

4

Tipo de titular

99

Localização do titular

Hertfordshire, GB

Examinador

REAMS, CHRISTOPHER

Localização atual

FILE REPOSITORY (FRANCONIA)

Titulares e representantes

Titulares

S. W. (pessoa física)

Representantes

William C. Wright EPSTEIN DRANGEL LLP

Classificação técnica

Classes Nice

Classe 9Classe 16Classe 18Classe 25Classe 35Classe 36Classe 41Classe 44

Códigos Vienna

Sem códigos Vienna disponíveis.

Produtos e serviços

Classe 9

Downloadable computer game programs; Downloadable video game programs; Downloadable computer game software; Downloadable computer and video games software; Downloadable electronic publications in the nature of magazinesarticlesjournalsinstruction manualsguidesbookletspamphletsleafletsperiodicalsworksheetsbooks in the field of mental health awarenessmental healthgaming and general wellbeing; Downloadable computer software publications in the nature of magazinesarticlesjournalsinstruction manualsguidesbookletspamphletsleafletsperiodicalsworksheetsbooks in the field mental health awarenessmental healthgaming and general wellbeing; Downloadable interactive entertainment software being game software; Downloadable applications for mobile devices featuring information related to mental health awarenessmental healthgaming and general wellbeing and video games that promote mental health; Downloadable electronic data files featuring newsstoriesmagazinesarticlesjournalsinstruction manualsguidesbookletspamphletsleafletsperiodicalsworksheetsbooks all related to the promotion of mental health awarenessmental healthgaming and general wellbeing; Data prerecorded in DVD and CD-ROMs form featuring newsstoriesmagazinesarticlesjournalsinstruction manualsguidesbookletspamphletsleafletsperiodicalsworksheetsbooks all related to the promotion of mental health awarenessmental healthgaming and general wellbeing; DiscstapescartridgesCD-ROMsall bearing computer games software or video games; Downloadable publications in the nature of magazinesarticlesjournalsinstruction manualsguidesbookletspamphletsleafletsperiodicalsworksheetsbooks in the field of mental health awarenessmental healthgaming and general wellbeing in electronic form supplied on-line from a database or from facilities provided on the internet or other networks including websites; Electronic notice boards; Digital assets authenticated by non-fungible tokens (NFTs) featuring visual graphic works or image files featuring artwork in the field of mental health awarenessmental healthgaming and general wellbeing; Downloadable digital mediadigital collectiblesin the nature of downloadable audio recordings featuring information related to mental health awarenessmental healthgaming and general wellbeing and video games that promote mental health in the field of mental health awarenessmental healthgaming and general wellbeing authenticated by non-fungible tokens (NFTs); downloadable digital mediamaterialscontentvisual graphic workscartoonsimage filescaptured audio recordingsgifsemoticons and photographs all in the field of mental health awarenessmental healthgaming and general wellbeing; Computer mouse pads; USB hardware as sticks; Computer keyboards

Classe 16

Printed booksmagazinesnewspapersall in the field of mental health awarenessmental healthgaming and general wellbeing; Printed matterin particular printed advertising posters of papercardboard; printed mattersmagazinesarticlesjournalsinstruction manualsguidesbookletspamphletsleafletsperiodicalsworksheetsbooks in relation to charitable activities in the field of mental health and wellness; Printed manuals and guides featuring information on mental healthvideo gamesgamingwellbeing; Printed instructional manuals featuring information on mental healthvideo gamesgamingwellbeing; Printed instructional materialsmagazinesarticlesjournalsinstruction manualsguidesbookletspamphletsleafletsperiodicalsworksheetsbooks featuring information on mental healthvideo gamesgamingwellbeing; Printed photographs; Stationery; Printed calendars; Pen and pencil casespapernotepadsprinted postcardsprinted journals featuring information on mental healthvideo gamesgamingwellbeing and printedpaper notebookssticky notes being adhesive backed paper notesprinted diariesprinted posterspaper place matspaper coasters; Desk mats; Drawing pads; Drawing materialspenspencils and crayons; Drawing instruments; Drawing sets consisting of crayonspenspencils and paper; Printed greeting cards; Passport holders; Writing materialspens; Gift aid envelopes; Stickers

Classe 18

Tote Bags; Tote bags; Wallets; Trunks being luggage and travelling bags; Handbagsrucksackspurses; Umbrellasparasols and walking sticks

Classe 25

Clothing being shortssocksglovespantspulloversshirtstops a clothing and scarves; Footwear; Headgear being headwear; T-shirts; Hats; Headwear being caps; Jumpers being sweaters

Classe 35

Promotional and public awareness campaigns in the field of mental healthgaming and general wellbeing and business consultancy services relating to the marketing and promotion of funds raising campaigns; Arranging promotion of charitable fundraising events; Advertising services; Online advertising services; Promotional advertising services; Distribution of advertising and promotional brochuresleaflets and materials; Distribution of advertisingmarketing and promotional material; Distribution of flyersbrochuresprinted matter and samples for advertising purposes; Promoting the goods and services of others through the distribution of advertisingmarketing and promotional material; Advertising and commercial information servicesvia the internet; Developing and coordinating volunteer projects for charitable organisations; Advertising services to promote public awareness of mental health; Running of public awareness campaigns in the field of mental healthgaming and general wellbeing; Market research and market analysis services; Employee and public opinion polling; Dissemination of advertising and promotional materials; Business consultancy; Business information services; Development of promotional campaigns for raising awareness of mental health within the gaming sector and in relation to mental health and wellbeing generally; Market research services; Business introductory services being business networking services; Business consultancy services relating to the management and marketing of fundraising campaigns; Informationconsultancy and advisory services relating to the aforesaid

Classe 36

Fundraisingcharitable fundraising; Charitable fund raising; Charitable fundraising by means of entertainment events; Arranging fundraising for the promotion of mental health awareness within the gaming sector; Financial sponsorship of seminarsclassesworkshops and events who seek to promote mental health awareness within the gaming sector; Charitable fundraising by means of organising of charitable collections; Benevolent fund services; Investment of funds for charitable purposes; Raising of finance for the promotion of mental health awareness within the gaming sector; Charitable fundraising services by means of an entertainment event; Consultancyadvisory and information services relating to the aforesaid services

Classe 41

Educational servicesseminarsclassesseminars and workshops in the field of mental health awarenessmental healthgaming and general wellbeing; Training courses in the field of mental health awarenessmental healthgaming and general wellbeing; Education in the nature of seminarsclassesseminars and workshops and training relating to mental health; Provision of teachingtraining and instruction in the field of mental health awarenessmental healthgaming and general wellbeing; Publication of bookstexts and leaflets; Production of films and videos; Electronic publishing services; Arrangingorganising and conducting colloquiumsconferencesexhibitionsseminars and symposia in the field of mental health awarenessmental healthgaming and general wellbeing; Education servicesseminarsclassesseminars and workshops in the field of mental health awarenessmental healthgaming and general wellbeing and training services in the field of mental health awarenessmental healthgaming and general wellbeing; Organisation of business conferences and seminars in the field of mental health awarenessmental healthgaming and general wellbeing; Arranging and conducting of workshops in the field of mental health awarenessmental healthgaming and general wellbeing; Arranging and conducting of training workshops in the field of mental health awarenessmental healthgaming and general wellbeing; Arranging and conducting seminars and conferences in the field of mental health awarenessmental healthgaming and general wellbeing; Electronic publishing servicesin the form of publishing digital media of all kindsin particular virtual works of artcrypto-collectibles being downloadable multimedia files containing artwork in the field of mental health awarenessmental healthgaming and general wellbeing and blockchain-based non-fungible valuables being downloadable images of artwork; Electronic publishing servicesin the form of publishing digital mediain particular virtual works of artcrypto-collectibles in the nature of visual graphic workscartoonsimage filescaptured recordingsGIFs and emoticons authenticated by blockchain-based non-fungible tokens (NFTs) all featuring information related to mental health awarenessmental healthgaming and general wellbeing and video games that promote mental health; Consultancyadvisory and information services relating to the aforesaid services

Classe 44

Providing an online computer database in the field of health care; provision of educational information in the field of mental health

Publicações

Histórico de despachos e eventos da marca no USPTO.

24 publicações encontradas

NRCC

NOTICE OF REGISTRATION CONFIRMATION EMAILED

09/07/2024

R.PR

REGISTERED-PRINCIPAL REGISTER

09/07/2024

NPUB

OFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED

23/04/2024

PUBO

PUBLISHED FOR OPPOSITION

23/04/2024

NONP

NOTIFICATION OF NOTICE OF PUBLICATION E-MAILED

03/04/2024

ERRR

ON HOLD - ELECTRONIC RECORD REVIEW REQUIRED

08/03/2024

CNSA

APPROVED FOR PUB - PRINCIPAL REGISTER

05/03/2024

XAEC

EXAMINER'S AMENDMENT ENTERED

04/03/2024

GNEN

NOTIFICATION OF EXAMINERS AMENDMENT E-MAILED

04/03/2024

GNEA

EXAMINERS AMENDMENT E-MAILED

04/03/2024

CNEA

EXAMINERS AMENDMENT -WRITTEN

04/03/2024

GNFN

NOTIFICATION OF FINAL REFUSAL EMAILED

04/01/2024

GNFR

FINAL REFUSAL E-MAILED

04/01/2024

CNFR

FINAL REFUSAL WRITTEN

04/01/2024

TEME

TEAS/EMAIL CORRESPONDENCE ENTERED

30/11/2023

CRFA

CORRESPONDENCE RECEIVED IN LAW OFFICE

30/11/2023

ALIE

ASSIGNED TO LIE

30/11/2023

TROA

TEAS RESPONSE TO OFFICE ACTION RECEIVED

26/06/2023

GNRN

NOTIFICATION OF NON-FINAL ACTION E-MAILED

26/03/2023

GNRT

NON-FINAL ACTION E-MAILED

26/03/2023

CNRT

NON-FINAL ACTION WRITTEN

26/03/2023

DOCK

ASSIGNED TO EXAMINER

21/03/2023

NWOS

NEW APPLICATION OFFICE SUPPLIED DATA ENTERED

09/06/2022

NWAP

NEW APPLICATION ENTERED

09/06/2022

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