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Official data from USPTO

FANTOM

Did you know this trademark is already registered in United States?

Before investing in name, identity, and promotion, validate collision risk and registration strategy to avoid wasting time and budget.

Active USPTO registrationType: WordOffice: US

Quick snapshot

FANTOM

ST13

US500000079307671

Class

9, 38, 41, 42

Filing

79307671

Registration

6854476

Risk and opportunity diagnosis

Executive reading for naming, filing, and monitoring decisions.

Attention: there is active risk

USPTO status

Active USPTO registration

Case type

Application and registration

Recorded events

38

Latest update

01/10/2025

Classification

Registered

Trademark type

Word

Nice classes

9, 38, 41, 42

Filing date

01/28/2021

Registration date

09/27/2022

Expiration date

-

Recommended action

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Next step

These are the details of the registration process. Even so, constant monitoring is what ensures peace of mind that your main asset remains protected.

Complete case details

Structured fields from the responsible authority and the official record.

Status date

09/27/2022

Last transaction

01/10/2025

Responsible office

United States Patent and Trademark Office

Status code

700

Official register

Principal Register

Drawing code

4

Owner type

98

Owner location

GB

Examiner

LEE, JEANIE

Law office

L50

Current location

PUBLICATION AND ISSUE SECTION

Holders and representatives

Holders

Mythical Games UK Ltd

Representatives

Sheryl De Luca Nixon & Vanderhye P.C.

Technical classification

Nice Classes

Class 9Class 38Class 41Class 42

Vienna Codes

No Vienna codes available.

Goods and services

Class 9

Recorded and downloadable computer software and mobile application software for mobile phones, portable media players, and handheld computers, namely, software for video games and video gaming which enable interactive gaming and interaction between players and selected third parties; recorded and downloadable computer software and mobile application software for mobile phones, portable media players, and handheld computers, namely, software for on-line computer games and electronic games to be played in spectator mode and active mode; recorded and downloadable computer software and mobile application software for mobile phones, portable media players, and handheld computers, namely, software for video games and video gaming which enable in-game spectating; recorded and downloadable computer application software for mobile phones, portable media players, and handheld computers, namely, software for streaming audio-visual media content via the internet which enables physically remote players of electronic and online video games to communicate with selected participants and third parties; recorded and downloadable computer software for viewing of e-sports; recorded and downloadable computer software for broadcasting, electronic transmission, and streaming of video gaming digital media content; recorded and downloadable computer software and mobile application software for mobile phones, portable media players, and handheld computers, namely, software for use in relation to cloud video gaming

Class 38

Providing an interactive on-line communications service enabling physically remote players of electronic and online video games to communicate and interact with selected players and third parties, namely, providing chat lines utilizing the internet; Providing an interactive on-line communications service enabling physically remote players of electronic and online video games to communicate and interact with selected players and third parties, namely, electronic transmission of messages and data; Providing an interactive on-line communications service enabling physically remote players of electronic and online video games to communicate and interact with selected players and third parties, namely, providing on-line communication services, namely, transmission of voice, audio, visual images, signals, live-videos, messages and data by the Internet; streaming of audio, visual and audiovisual material via a global computer network; streaming of audio, visual and audiovisual material in the nature of sports, games, e-sports and digital media content on the internet; providing online forums and chat rooms for video gaming, e-sports, and video gaming and e-sports competitions; live-streaming of video gaming and e-sports content provided via a website

Class 41

Entertainment services, namely, providing online video game services and online interactive multi-player computer games via the internet and electronic communication networks to enable physically remote players of electronic and online games to communicate and interact with selected players and third parties; providing online videos featuring games and e-sports being played by others, not downloadable; Gaming services in the nature of arranging and conducting multiplayer and collaborative online video games for entertainment purposes; interactive entertainment services relating to e-sports namely, interactive online web journals featuring esports, interactive on-line training services in the field of esports, live video game performances, live visual and audio performances by video game athletes, providing continuing broadcast streams featuring live video game performances delivered by the internet, providing observer and participant video games broadcast streams delivered by the internet, providing continuing segment and live-stream shows featuring video game play and competition delivered by the internet, online streaming, and live-streaming video platforms, providing software as a service (SAAS) services featuring software for video games, providing temporary use of on-line non-downloadable cloud computing software for on-line computer video games; Providing virtual reality game services and augmented reality game services for physically remote players of electronic and online games, all from a computer network; Providing on-line computer games and electronic games in spectator mode and active mode provided via a website portal; Entertainment services, namely, providing temporary use of non-downloadable interactive video gaming between players and selected third parties provided via a website

Class 42

Design and development of video games and video gaming software which enable physically remote players of electronic and online games to communicate and interact with selected players and third parties; design and development of cloud computing software for use in relation to video games and video gaming; hosting of digital content on the internet; virtual worlds software development, hosting and management; providing temporary use of non-downloadable computer software for connecting physically remote users in order to communicate and interact with third parties, in the field of online video games and not being video game software; Software as a service (SAAS) services featuring software for live broadcasting of video gamers and the spectating of games being played by others

Publications

History of USPTO decisions and trademark events.

38 publications found

ADCH

CHANGE OF NAME/ADDRESS REC'D FROM IB

10/25/2024

FINO

FINAL DECISION TRANSACTION PROCESSED BY IB

02/14/2023

FICS

FINAL DISPOSITION NOTICE SENT TO IB

01/19/2023

FIMP

FINAL DISPOSITION PROCESSED

01/19/2023

FICR

FINAL DISPOSITION NOTICE CREATED, TO BE SENT TO IB

12/27/2022

NRCC

NOTICE OF REGISTRATION CONFIRMATION EMAILED

09/27/2022

R.PR

REGISTERED-PRINCIPAL REGISTER

09/27/2022

OPNX

NOTIFICATION OF POSSIBLE OPPOSITION - PROCESSED BY IB

09/26/2022

OPNS

NOTIFICATION OF POSSIBLE OPPOSITION SENT TO IB

09/07/2022

OPNR

NOTIFICATION OF POSSIBLE OPPOSITION CREATED, TO BE SENT TO IB

09/07/2022

GPNX

NOTIFICATION PROCESSED BY IB

07/25/2022

NPUB

OFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED

07/12/2022

PUBO

PUBLISHED FOR OPPOSITION

07/12/2022

OPNS

NOTIFICATION OF POSSIBLE OPPOSITION SENT TO IB

06/29/2022

OP2R

NOTICE OF START OF OPPOSITION PERIOD CREATED, TO BE SENT TO IB

06/29/2022

NONP

NOTIFICATION OF NOTICE OF PUBLICATION E-MAILED

06/22/2022

PREV

LAW OFFICE PUBLICATION REVIEW COMPLETED

06/04/2022

ALIE

ASSIGNED TO LIE

06/04/2022

CNSA

APPROVED FOR PUB - PRINCIPAL REGISTER

06/03/2022

TEME

TEAS/EMAIL CORRESPONDENCE ENTERED

05/31/2022

CRFA

CORRESPONDENCE RECEIVED IN LAW OFFICE

05/30/2022

TROA

TEAS RESPONSE TO OFFICE ACTION RECEIVED

05/30/2022

ADCH

CHANGE OF NAME/ADDRESS REC'D FROM IB

04/22/2022

GNRN

NOTIFICATION OF NON-FINAL ACTION E-MAILED

02/18/2022

GNRT

NON-FINAL ACTION E-MAILED

02/18/2022

CNRT

NON-FINAL ACTION WRITTEN

02/18/2022

TEME

TEAS/EMAIL CORRESPONDENCE ENTERED

01/19/2022

CRFA

CORRESPONDENCE RECEIVED IN LAW OFFICE

01/19/2022

TROA

TEAS RESPONSE TO OFFICE ACTION RECEIVED

01/19/2022

RFNT

REFUSAL PROCESSED BY IB

10/11/2021

RFCS

NON-FINAL ACTION MAILED - REFUSAL SENT TO IB

09/21/2021

RFRR

REFUSAL PROCESSED BY MPU

09/21/2021

RFCR

NON-FINAL ACTION (IB REFUSAL) PREPARED FOR REVIEW

09/04/2021

CNRT

NON-FINAL ACTION WRITTEN

09/03/2021

DOCK

ASSIGNED TO EXAMINER

08/17/2021

MAFR

APPLICATION FILING RECEIPT MAILED

04/06/2021

NWOS

NEW APPLICATION OFFICE SUPPLIED DATA ENTERED

04/02/2021

REPR

SN ASSIGNED FOR SECT 66A APPL FROM IB

04/01/2021

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