Classe 9
SIM cards; computer hardware and peripherals; computer hardware for wireless content delivery; computer hardwareroutersgatewaysmodules; computer hardware for creatingfacilitating and managing remote access to and communication with local area networks (LANs)virtual private networks (VPNs)wide area networks (WANs)software defined networks (SDNs) and global computer networks; computer software for wireless content delivery; communications software for connecting computersmobile devices and smartphonesconnected objectssystems and information sourcesto local area networks (LANs)virtual private networks (VPNs)wide area networks (WANs)software defined networks (SDNs) and global computer networks; computer software for wireless telecommunicationsfor setting updeployingconfiguringcontrollingoperatingmonitoringdiagnosing and managing modulesmodemsgateways and routers; SIM embedded software providing multi-operator global connectivity and enabling smart software agents to automatically and systematically re-connect mobile devices; computer software for creatingfacilitating and managing remote access to and communication with local area networks (LANs)virtual private networks (VPNs)wide area networks (WANs)software defined networks (SDNs) and global computer networks; software for providing machine-to-machine (M2M) and internet of things (IoT) communication integration servicesthe integration of disparate computer systemsnetworkshardware and software; computer software for installingconfiguringmonitoring and managing machine to machine (M2M) applications and internet of things (IoT) systems; computer software for managing devicesfirmwareembedded applications and airtime subscriptions across global networks; computer software that collectsstores and processes data and events over a wireless communications network to provide operation visibility for remotely located equipment; computer operating system software; SIM and device management software platform enablingmonitoringmanaging and upgrading of devices and connectivity services; computer software platform for use in the development of machine to machine (M2M) software solutions and internet of things (IoT); computer software platform that collects and transmits data from connected devicesobjectssystems and information sources and integrates data with enterpriseweb and mobile application software; virtual private networks (VPNs) and wide area networks (WANs) network operating softwareoperating software for servers; telecommunications operating system softwareembedded computer software platform for performing and monitoring wireless telecommunications; computer programs for software development; computer hardware development kit consisting of hardware development tools in the nature of softwareantennaSIM card and circuit boardssoftware development toolselectronic publicationsdownloadable instructional material relating to computerscomputer hardware and softwaretechnical documentationschematics for wireless or telecommunications hardware development; all of the aforementioned goods excluding computer gameselectronic games and interactive gamescomputer game software or entertainment and amusements associated or connected with computer gameselectronic gamesinteractive games and/or online interactive game software provided by means of a global computer network or electronic games played on the Internet
Classe 38
Telecommunications services for machine to machine and the internet of things (IoT) namelytransmission of voicedatagraphicsimagesaudio and video by means of telecommunications networkswireless communications networks and the Internet; telecommunication consulting services regarding computerssoftwaretelecommunicationsradio communicationtelephonywireless telephonydistribution and transmission of sounds or imagesof still or animated imagesof data and of messages; providing online forums for transmission of messages among computer users; providing telecommunications connections to a global computer network; providing telecommunication connections to wireless networks through deployment and management of wireless network connectivity; telecommunication connectivity and telecommunication services for machine to machine (M2M) or internet of things (IoT) devices to communicate with each other and with servers over wireless networks; providing telecommunications connections to the Internet; providing access to databases; all of the aforementioned services excluding computer gameselectronic games and interactive gamescomputer game software or entertainment and amusements associated or connected with computer gameselectronic gamesinteractive games and/or online interactive game software provided by means of a global computer network or electronic games played on the Internet
Classe 41
Educational servicesproviding practical training and educational demonstrations all in the field of telecommunicationssoftware developmenttesting and debugging softwaresoftware computing industrycar manufacturing and telemetry segments; all of the aforementioned services excluding computer gameselectronic games and interactive gamescomputer game software or entertainment and amusements associated or connected with computer gameselectronic gamesinteractive games and/or online interactive game software provided by means of a global computer network or electronic games played on the Internet
Classe 42
Industrial and technical research in the field of telecommunicationcomputing technologiesmachine to machine (M2M) and the internet of things (IoT); design and development of wireless networksdeviceshardwaresoftware; engineering services in the field of wireless networksdeviceshardwaresoftwaremachine to machine (M2M) and the internet of things (IoT); design of electronic circuits for others; computer software design for wireless devicesconnected objectssystems and information sources; research and development of new products for third parties; design and development of data intelligence software solutions for the purpose of data managementanalysisinterpretationidentification and reporting to enable decision making and action taking for connected devices and internet of things (IoT) systems; electronic storage of data; providing temporary use of non-downloadable software for inter-device connectivity and communication; software as a service (SAAS) services featuring software that allows users to deploymonitor and configure machine to machine (M2M) and internet of things (IoT) systems and manage devicesfirmwareembedded applications and airtime subscriptions across global networks; software as a service (SAAS) services featuring computer software platform software that collects and transmits data from connected devicesobjectssystems and information sources and integrates data with enterpriseweb and mobile application software; providing temporary use of a cloud based software platform that collects and transmits machine data from connected devices and integrates machine data with enterpriseweb and mobile application softwareused in the telecommunications industry and in the field of internet connectivity development; all of the aforementioned services excluding computer gameselectronic games and interactive gamescomputer game software or entertainment and amusements associated or connected with computer gameselectronic gamesinteractive games and/or online interactive game software provided by means of a global computer network or electronic games played on the Internet