Classe 9
Recorded and downloadable computer programs for sharing content relating to music, musicians, musical artists, content creators, content consumers, and fans, for connecting users, for discovering, sponsoring, promoting, and socializing with other users, for developing and managing audience and fan base, for creating enhanced experiences and interactions among users, for browsing, soliciting, accepting and administering monetary contributions from others for supporting or sponsoring individuals, organizations, and businesses seeking to raise funds, for earning royalties and revenues with artist or talent through sponsorship of artist or talent, for obtaining ownership rights, earning royalties and generating revenue in content relating to music, for earning loyalty and participation rewards, for redeeming benefits, for earning, accessing, exchanging and selling digital assets, digital collectibles, digital tokens and non-fungible tokens (NFTs), for use in brand and talent management, for creating, customizing, and distributing online marketing campaigns, for measuring consumer engagement levels to determine market campaign effectiveness, for creating, editing and enhancing media content, for integrating and interfacing with social media platforms, for creating, building, and sharing customized webpages featuring user-defined information, personal profiles and images, for embedding customized online data feeds featuring user-defined music and talent information, for creating online community for registered users to promote favorite artists, talent and music, participate in discussions, engage in musical activities, form virtual communities, and engage in social networking, for creating e-commerce sites to launch and sell merchandise, for earning commissions on sale of merchandise, for conducting and reporting data analytics and for generating reports
Classe 35
Online and retail store servicesadvertising, marketing and promoting the brands, products and services of othersbrand concept and brand development services for talenttalent agency servicesmanagement of loyalty and participation incentive program enabling participants to obtain offers and earn credits
Classe 36
Financial services, namely, management of investment funds and financial offerings for otherscrowdfunding
Classe 38
Providing online facilities for user interactiontransmission and streaming of digital files
Classe 41
Fan club services [entertainment]audio, image, and video content production, editing, and distribution services
Classe 42
Providing temporary use of non-downloadable computer platform featuring computer programs for sharing content relating to music, musicians, musical artists, content creators, content consumers and fans, for connecting users, for discovering, sponsoring, promoting, and socializing with other users, for developing and managing audience and fan base, for creating enhanced experiences and interactions among users, for browsing, soliciting, accepting and administering monetary contributions from others for supporting or sponsoring individuals, organizations and businesses seeking to raise funds, for earning royalties and revenues with artist or talent through sponsorship of artist or talent, for obtaining ownership rights, earning royalties, and generating revenue in content relating to music, for earning loyalty rewards, for redeeming benefits, for earning, accessing, exchanging and selling digital assets, digital collectibles, digital tokens and non-fungible tokens (NFTs), for use in brand and talent management, for creating, customizing, and distributing online marketing campaigns, for measuring consumer engagement levels to determine market campaign effectiveness, for creating, editing, and enhancing media content, for integrating and interfacing with social media platforms, for creating, building, and sharing customized webpages featuring user-defined information, personal profiles and images, for embedding customized online data feeds featuring user-defined music and talent information, for creating online community for registered users to promote favorite artists, talent and music, participate in discussions, engage in musical activities, form virtual communities, and engage in social networking, for creating e-commerce sites to launch and sell merchandise, for earning commissions on sale of merchandise, for conducting and reporting data analytics and for generating reportsproviding customized online data feeds featuring user-defined music and talent information
Classe 45
Online social networking services