Classe 9
Earbudseyewearheadphonescomputer micecomputer peripheralsdownloadable computer application software for mobile phones, namely, software for information in the field of esportskeyboards for mobile phonesmouse padsprotective covers and cases for cell phonesprotective covers and cases for laptopsprotective covers and cases for tablet computerscomputer keyboardscovers for computer keyboards
Classe 16
Calendarsdecalsnotebookspostersstickerscoloring bookscomic booksgreeting cardsprinted computer manuals for playing computer games and video gamesprinted computer game instruction manualsprinted guides for video and computer game strategyprinted pamphlets, brochures, manuals, books, booklets, leaflets, informational flyers, informational sheets and newsletters, adhesive backed stickers, and kits comprised solely of one or more of the foregoing materials in the field of esports, computer games, and video gamesblank journalscollectible trading cardsday plannersstationery-type portfolios
Classe 18
Backpacksbackpacks, book bags, sports bags, bum bags, wallets and handbagsduffle bagstote bagstravel bags
Classe 25
BeaniesfootwearglovesheadwearloungewearscarvesshirtsshoesshortssneakerssocksswimwearT-shirtsbaseball caps and hatshoodiesjacketsjerseyssweat bandssweat jacketssweat pantssweat shirtswristbands as clothinggraphic T-shirts
Classe 28
Action figures and accessories thereforboard gameschristmas tree ornaments and decorationsgaming headsets adapted for use in playing video gamesplaying cardscases for action figuresplayer-operated electronic controllers for electronic video game machines
Classe 41
Entertainment services in the nature of development, creation, production and post-production services of multimedia entertainment content (term considered too vague by the International Bureau - Rule 13 (2) (b) of the Regulations)entertainment services in the nature of production of esports exhibitions, competitions and events rendered live and through broadcast and digital mediaentertainment services, namely, providing online electronic gamesentertainment services, namely, providing temporary use of non-downloadable interactive gamesfan clubs (term considered too vague by the International Bureau - Rule 13 (2) (b) of the Regulations)educational services, namely, conducting programs, conferences, and seminars in the field of esportsorganizing exhibitions for competitions and events involving esportsorganizing and arranging exhibitions for entertainment purposesproviding a website featuring resources, namely, a website featuring primarily non-downloadable publications in the nature of articles, magazines, and newsletters in the field of esports, featuring news, videos, live scores, statistics, notificatons, and commentary (term considered too vague by the International Bureau - Rule 13 (2) (b) of the Regulations)provision of information relating to multimedia entertainment software production services (term considered too vague by the International Bureau - Rule 13 (2) (b) of the Regulations)
Classe 42
Providing a website featuring non-downloadable software for computer games and video games (term considered too vague by the International Bureau - Rule 13 (2) (b) of the Regulations)